Saturday, October 27, 2012

Heights

Sex is such a funny thing -
I mean gender - don't get me wrong,
but I wrote code because they
said that I couldn't, or shouldn't,
or some such, and because Blaekley
stood a little higher
to talk down to me.

Thursday, October 18, 2012

Torchlight 2: A Lesson in Lost Lessons

I bought Torchlight 2 on launch. Yesterday, about two hours into it, I found myself wondering why I wasn't having fun. And... it's because Torchlight 2 was more of the same - just more Torchlight. Torchlight itself was an exercise in frustrated design - it had so much promise that was ruined by poor mechanics and a misunderstanding of fun. How?